Trading Cards Updates

Latest features, improvements, and version releases for the Jim G Trading Cards system.

Latest Update

Version 1.2.0 — MySQL Storage for Binders & Deck Boxes

💾 MySQL Storage

  • • Binder and deck box card slots stored in MySQL table jg_tc_container_cards
  • • Slim item metadata — binders keep binderId + counts; deck boxes keep deckId + counts
  • • SQL table auto-creates on resource start (optional manual import: install/sql/jg_tc.sql)
  • • Legacy binders/decks with cards in metadata migrate automatically on first open

📦 New Dependency

  • oxmysql added as a required dependency — ensure it starts before jim_g_trading_cards

⚠️ Required

  • • Update fxmanifest.lua, server/main.lua, server/storage.lua, client/main.lua
  • • Ensure oxmysql is running and connected to your database
Released: June 2026
Current Version

Recent Updates

Version 1.1.8

Bulk Sell, Inventory Fixes & UI Polish

June 2026
  • • Sell All Cards / Sell All CVG buttons in Card Buyer and TC Machine
  • • tgiann inventory slot fixes; pack reward lock improvements
  • • Trading Card Shop opens instantly; CVG slab 3D tilt view
  • • Update ui folder, client/main.lua, server/main.lua, and jim_g_trading_cards_props

Version 1.1.7

Auto Rarity & Auto Effects

May 2026
  • • Auto rarity — set rarity = 'Auto' in configcards.lua; odds in Config.AutoRarity.weights
  • • Auto effect — set effectType = 'Auto' for random holo effects from effectRoll.pool
  • • maxHighPerPack caps Rare+ Auto rolls per 6-card pack
  • • Sleeve fullProtect now blocks wear on direct card use (not only Show Player)

Version 1.1.6

Shop Basket, Daily Stock & Economy Rebalance

May 2026
  • • Shop & TC Machine basket drawer with checkout inside panel
  • • Optional per-item dailyStock + global dailyStockRestockHours
  • • Sell/CVG payouts now stable (deterministic from condition); hourly price jitter removed by default
  • • Rebalanced Config.CVG.gradeMultipliers + Config.SellShop.sellPricing
  • • Shop, sell, grading, collector, TC machine each independently toggled via enabled flags

Version 1.1.5

Card Sleeves & CVG Label Skins

April 2026
  • • Card Sleeves (card_sleeves) — protect cards from condition wear; Config.Sleeves
  • • 19 CVG Label Skins — apply custom slab label art; shop category CVG labels
  • • Shop items support custom label field for clean display names
  • • Card viewer hover-follow movement; grading shop independent of TC machine toggle

Version 1.1.4

Collector, CVG Binder & Visual Overhaul

April 2026
  • • Collector NPC with rotating requests (configcollector.lua)
  • • CVG Sell Shop tab, safer slab pricing, serial KVP registry
  • • CVG Binder (cvg_binder), CVG Case Splitter, Config.BrandURL / CVGBrandText
  • • TC Machine graded slab selling with correct slot handling

Version 1.1.3

Major Expansion & Visual Effects

March 2026
  • 8 Unique Brands — 847+ total cards with 4 new brands
  • • CVG grading scale 1–10 (condition is separate, 1–100%)
  • • Inventory metadata for individual cards and grading slabs
  • • 7 rarity types with 11 custom visual effects (VMax, VStar, Rainbow Rare, etc.)

Version 1.1.2

Performance & Stability Update

February 2026
  • • Optimized pack opening animations
  • • Fixed duplicate card prevention bug
  • • Improved metadata storage reliability
  • • Enhanced error handling for edge cases

Version 1.1.1

Shop & Economy Update

January 2026
  • • Dynamic sell shop with real-time valuation
  • • Condition-based pricing system
  • • Multi-currency support via Bridge
  • • Custom vending machine integration

Version 1.1.0

Collection Management Update

December 2025
  • • Card books with brand-organized collection storage
  • • Collection tracking checklist
  • • Brand organization system
  • • Duplicate prevention mechanics

Version History

Complete changelog of all versions and releases.

View All Versions

Patch Notes

Detailed patch notes for each update and hotfix.

View Patch Notes

Roadmap

Upcoming features and future development plans.

View Roadmap